Server Crash Startup (1.12.2-3.4.9.15)
AngelusQQ opened this issue ยท 13 comments
Mod Version: DynamicSurroundings-1.12.2-3.4.9.15
Forge Version: 1.12.2-14.23.4.2705
Crash Report:
Exception in server tick loop
java.lang.RuntimeException: java.lang.ClassNotFoundException: org.blockartistry.DynSurround.client.hud.CompassHUD
at net.minecraftforge.registries.ObjectHolderRegistry.scanTarget(ObjectHolderRegistry.java:110)
at net.minecraftforge.registries.ObjectHolderRegistry.findObjectHolders(ObjectHolderRegistry.java:80)
at net.minecraftforge.fml.common.Loader.preinitializeMods(Loader.java:624)
at net.minecraftforge.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:98)
at net.minecraftforge.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:332)
at net.minecraft.server.dedicated.DedicatedServer.init(DedicatedServer.java:125)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:486)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: org.blockartistry.DynSurround.client.hud.CompassHUD
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at net.minecraftforge.registries.ObjectHolderRegistry.scanTarget(ObjectHolderRegistry.java:104)
... 7 more
Caused by: net.minecraftforge.fml.common.asm.ASMTransformerWrapper$TransformerException: Exception in class transformer net.minecraftforge.fml.common.asm.transformers.SideTransformer@50f40653 from coremod FMLCorePlugin
at net.minecraftforge.fml.common.asm.ASMTransformerWrapper$TransformerWrapper.transform(ASMTransformerWrapper.java:262)
at net.minecraft.launchwrapper.LaunchClassLoader.runTransformers(LaunchClassLoader.java:279)
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:176)
... 12 more
Caused by: java.lang.RuntimeException: Attempted to load class org/blockartistry/DynSurround/client/hud/CompassHUD for invalid side SERVER
at net.minecraftforge.fml.common.asm.transformers.SideTransformer.transform(SideTransformer.java:62)
at net.minecraftforge.fml.common.asm.ASMTransformerWrapper$TransformerWrapper.transform(ASMTransformerWrapper.java:258)
... 14 more
Description: Crash upon start up for server (Client loads fine)
Yay! Forge ObjectHolder annotation ignoring the SideOnly annotation on the class. :\
Encountering the same issue.
Not forgetting about sides. The Forge annotation processing for the object holder annotation is not honoring the side declaration of the class. IMO its a Forge bug. :)
EDIT: Further note on footprints - in current versions footprint processing is 100% client side and server side support is not needed.
Issue: 1.12.2-3.4.9.15 crashes dedicated server Forge 1.12.2 build 2759
Notes:
looking for client side classes, you said if this was installed on a server we could see player footprints, that's not gonna happen if you keep forgetting about the @sidedz
crash report:
https://gist.github.com/baf5e2c9c92ec498060b3c65813e0193
fml server latest:
https://gist.github.com/6ab95ee98f6be2d2aaba87ca5d1a4a42
I see you say it's fixed in dev can you please push it to CurseForge? Thanks. :)
I know you gave a explanation about footprints in general though if this is fixed in dev can you send the update to curse?? thanks for your hard work on this mod btw!!
Issue: 3.4.9.15 crashes dedicated server Forge 1.12.2 build 2760
Notes:
Class Not Found Exception
crash report:
https://gist.github.com/a9ed8184421218d66d7993f86000a9dd
fml server latest:
https://gist.github.com/1124b0c3c8b54371eeea784857a8e0d5
not sure why i posted again with a new pack, but well, w/e you said this fixed 10 days ago but you still haven't pushed the fix?
Sorry for not getting to this sooner. Some important RL stuff came up and this took a back burner. The build has been posted to CurseForge. Just waiting for it to get approved.
Battle music is not working on server as it does not have the mod in it, but works in singleplayer that has the mod, may ned the fix so i can heal normal battle music in server too..