[1.12.2 - Suggestion] Possible to change the Hurt Threshold to be scaled by percentage instead of a flat value?
SonicX8000 opened this issue ยท 2 comments
I don't know of any mods out there that increases the max Hunger/Saturation value from the default 20 but for Health... some mods out there allow you to increase it's max value from the default 20.
Would it be possible to have a config option to have these thresholds play out based on a percentage of the remaining Health instead of a flat value? A few examples...
Config option is set at 25% for Hurt Threshold. It's sound effect will only play if the player's health is at 5 or less if their max health is 20. If the player increased their health to... say 40 and their health is 10 or less... the sound effect plays.
10% would be 2/20 | 4/40 | 10/100, etc. for the sound to play.
50% would be 10/20 | 20/40 | 50/100, etc. for the sound to play.
Pushed a BETA of v3.5 to CurseForge. Note that the new version has a library dependency on OreLib (another library mod I made). Make sure you read the release notes prior to upgrade.