Dynamic Surroundings

Dynamic Surroundings

51M Downloads

Missing stuff?!

DemonfangArun opened this issue ยท 7 comments

commented

Mod Version:
3.5.4.3
Forge Version:
2800

Link to crash log (if applicable):
n/a
Description:
The options for light level overlay and chunk borders seem to have disappeared, along with the volume controls. There may be other stuff missing, but that's what I've run into sofar.

commented

Need to read the changelog - it really isn't that long. A more complete list is in process.

commented

"
Requirements

Forge 2768+
OreLib-1.12.2-3.5.2.1+
If upgrading from version 3.4.x or earlier:
    Delete your dsurround.cfg and let it regenerate
    Check your mods/1.12.2 folder and ensure there are no Dynamic Surroundings files within

Fixes
Fix block state matching RE: BoP overgrown blocks
"

I read the changelog, this change wasn't in there anywhere.

commented

No, I mean the mod change log- not CurseForge. This is the link that is contained within the mod metadata.

commented

I did not see that anywhere. If that is contained within something that is supposed to show up ingame it didn't. Apart from ingame notices, I only read curseforge changelogs, as most modpack creators do not go through GitHub changelogs as it takes too long when you have 250+ mods.

Additionally, most people only go through the changelogs in the order presented in twitch.curseforge, going back through a chain is a pain. The best solution seems to be to include a rolling changelog with every update, including all updates to previous versions in reverse chronological order.

commented

Believe me I understand. While having 2 different versions for 1.12.2 a lot of limitations of CurseForge popped out. Big one was indicating the dependency on OreLib. :\ It would be nice if it had a better changelog mechanism - like providing hyperlink rather than copy/paste.

commented

I updated the online docs with the update info and provided a link in the change log on CurseForge.

commented

Nevermind, found the thing that says it's a new mod now. You should consider putting that into the changelogs so people aren't wondering what's going on, along with all the other stuff that's changed.