[1.16.4] HUGE FPS SPIKES increasing exponentially after playing for 20 mins or so
celsiusqc opened this issue ยท 12 comments
Mod Version:
4.0.3.3
The version that is installed in your pack.
Forge Version:
35.1.28
The actual Forge version - "latest" does not count.
Link to client log:
https://pastebin.com/fYdPNhg1
My fps starts to freeze after about 20 mins of playing, at it increases from there the lag spikes until it becomes unplayable with spike occuring every 0,5 seconds.
Don't think this is DS. I play Direwolf20 and things are fine. What is your memory looking like? F3 in the top right corner. Usually if there are lag spikes its because of Java garbage collection, and you can see when they occur if the amount of used memory gets near the max threshold.
Have the same problem with Forge 35.1.36 on ATM6 modpack.
FPS freeze when all allocated memories ends.
Memory consumes increase with any movement when DynSur is active.
I just open F3 screen and walk\jump - every sound from this movements increase memory consumption by 1%
So after 1-2 minutes of play - it consumes 100% allocated memories and game freeze to 0-1 fps,
I try to allocate up to 25 gb, it doesn't matter - every step increase consumption dramatically
Without DynSur - all works fine
What other mods have you added to the pack besides DS? Also, what are your java startup parameters?
What other mods have you added to the pack besides DS? Also, what are your java startup parameters?
AllTheMods/ATM-6#871
Seems like after deactivate DS issue still here, also sound of jumping totally disappear without DS. Here is the issue on ATM6 github with full logs include list of mods
Java parameters just xmx15g, xms10g. Try up to 25/18, nothing changes
Which version of OptiFine? It is having teething issues with 1.16.4 and you should be on the most current (which I believe is G6).
I loaded up ATM 6, dropped my mod in, and started a new world using default. Standing in a village wandering around - no lag spikes. I have 8GB allocated to the instance. I do not have any special Java parameters defined. I am using OpenJDK 8.0.232.9 hotspot.
Well I try without optifine too - nothing changes.
But now, after al I tried I think it's not DynSur fault. Mostly this happens in my base of previous world, so probably it's some blocks that interact with sounds. And I don't know what this block are...
Probably mekanism, that have many problem with sound in previous version of Minecraft (a round 1.12.2 have similar issue with dynsur and mekanism). But after all this time they change code and look like it fixed.
Any sound-muffing block I placed I try to delete, try to delete all another mods that do something with sound - nothing changes.
Now I just start new world, and don't have much more now. If problem happens again when I start creating machine-ore processing - I tell about it and try to figure out what machine/block do this
That would be great if you can. If you find a block that does that let me know and I can load up and see if I can isolate the interaction that is causing an issue. I am currently playing the Direwolf20 1.16.4 pack and using Mekanism machines and I have not encountered any issues. I am going to leave this issue open. It's obvious something is going on. The hard part is figuring it out.