Dynamic Surroundings

Dynamic Surroundings

51M Downloads

Amazing Problem/Bug

Opened this issue ยท 23 comments

commented

DynamicSurroundings-1.11.2-3.3.5.0.jar, forge 2282. NO any sounds until i change any resource pack. Even no click button sounds. It happened after the latest version.
Thanks!

commented

When you minimize the window Dynamic Surroundings will mute the sound. You can disable this by setting "Mute when Background" to false. This was added v3.3.3.0. :)

As for the resource pack thing that is strange. Can you post a link to your client log when the problem happens?

commented

oh okay, that's nice. And ah, when i install dynamic surroundings mod into my modpack, and when the game starts there is no any sound. No even main menu click sounds. But if i change any resource pack (i use 7 resource packs in my modpack) then all sound system comes back. And it happened after the latest version of dynamic surroundings, i was using second latest version(updated at 7 april).
And here is the logs:
fml-client-latest.txt
latest.txt
closed game on from main menu when no hear sound

commented

ahhhh sorry, you can not try my modpack because i didn't update it to new version, because of this bug :D

commented

Does the 3.3.4.1 version of DS work with your pack?

commented

yes it works.

commented

i was already using that version, then after update this bug happened.

commented

okay, i'm waiting. Thanks!

commented

I think this is the culprit:

[15:30:04] [Client thread/INFO]: [STDERR]: java.lang.RuntimeException: java.nio.charset.MalformedInputException: Input length = 1
[15:30:04] [Client thread/INFO]: [STDERR]: 	at org.lwjgl.MemoryUtil.decodeImpl(MemoryUtil.java:336)
[15:30:04] [Client thread/INFO]: [STDERR]: 	at org.lwjgl.MemoryUtil.decode(MemoryUtil.java:305)
[15:30:04] [Client thread/INFO]: [STDERR]: 	at org.lwjgl.MemoryUtil.decodeUTF8(MemoryUtil.java:294)
[15:30:04] [Client thread/INFO]: [STDERR]: 	at org.lwjgl.openal.ALC10.alcGetString(ALC10.java:157)
[15:30:04] [Client thread/INFO]: [STDERR]: 	at org.blockartistry.mod.DynSurround.client.sound.SoundEngine.configureSound(SoundEngine.java:161)
[15:30:04] [Client thread/INFO]: [STDERR]: 	at org.blockartistry.mod.DynSurround.client.sound.SoundEngine.onSoundSetup(SoundEngine.java:141)

Dynamic Surroundings is trying to get the name of your default sound device and apparently LWJGL is having some heartburn over it. I am going to make a quick patch for this and make a private JAR for you to test for me if that's all right.

commented

trying

commented

Oops! I built the wrong version. ;) Let me make a 1.11.x real quick

commented

oh, then i shouldn't try it? ok waiting.

commented

btw, you wrote 1.10.2 in release name :)
DynamicSurroundings-1.10.2-3.3.5.1.jar it should be 1.11.2 :D

commented

No, it wouldn't work. There are enough differences between 1.10.2 and 1.11.x to make it break. Not sure why they decided to change some method names to cause problems.

commented

ok waiting :D

commented

Added a 1.11.x to the release entry.

commented

i don't understand github.com upload speed, it gives me 150kb/sec to download any file..

commented

ok downloading and trying

commented

I will see about making an official release a little later today. There are some other things I want to look at before I publish a JAR. It's possible that this would be a final, but can't rule it out.

commented

okay it works. thanks! i can use this version as official, right? can i update my modpack finally? :D

commented

hmm... okay i can wait, get luck with! maybe the other crashing mod(zelda) makes a new version for my report.

commented

@kenijey Posted a v3.3.5.1 version that has this fix. Let me know how it goes.

commented

yes it works. thanks!