Dynamic Surroundings

Dynamic Surroundings

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[Suggestion] heavy wind-ish free falling sound

UmbraVivens opened this issue ยท 0 comments

commented

i just thought it'd be more immersive (for better or worse) to have a sort of falling or skydiving sound that starts playing and getting slightly louder depending on height or velocity scaling as soon as the game starts calculating fall damage. otherwise give it a configurable "height fallen" check