Dynamic Surroundings

Dynamic Surroundings

51M Downloads

Audio Delay with Wireless Headset

alexhorner opened this issue ยท 1 comments

commented

Mod Version:

4.0.5.0 for MC 1.16.5

Forge Version:

36.2.22

Link to client log:

https://gist.github.com/alexhorner/49c920e203672070cb02a0b741b99a57

Link to crash log:

N/A

Description:

Description of the problem. In the case of crashes, it is good to know things like the following:

  • Did you just add the mod to a pack? Yes, mod added to All The Mods 6 version 1.8.16
  • Did it just start crashing, or has it always crashed? N/A
  • Did you update any other mods in your pack and it started crashing? This includes Forge. N/A
  • If updating multiple mods did you update one by one or all at once? To help narrow the problem down adding one by one is helpful. N/A
  • Is the modpack you are using available online somewhere? If the crash is due to mod interaction having the pack available makes things much easier. It is much harder to work these types of issues with a private kitchen sink pack containing 250 mods. CurseForge ATM 6 version 1.8.16 with non-standard mods being SmoothBoot, Configured and Dynamic Surroundings + Cloth Config

When playing with a bluetooth headset, sound is significantly delayed by approximately 500ms to 1s. Basically a whole footstep behind. Switching to a wired audio device eliminates the problem. It is easy to hear this delay by walking or opening/closing doors. This delay is not present when using a delay test like https://www.youtube.com/watch?v=ucZl6vQ_8Uo as also proven by the fact the delay does not exist in game with the same physical setup just without Dynamic Surroundings.

Headset is a Sony WH-1000X M3 (over-ear not in-ear) on Windows 10

commented

Additional note: The lag is still present when using a wired setup with SPDIF digital audio out on the machine