Dynamic Trees - Nature’s Aura

Dynamic Trees - Nature’s Aura

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game crashes and keeps crashing

parapadier opened this issue · 2 comments

commented

when testing i kept getting crashes, the world saves just before crashing effectively locking your world

The game crashed whilst exception in server tick loop
Error: java.lang.AbstractMethodError: Method com/harleyoconnor/dtnaturesaura/effect/DynamicLeavesDecayEffect.update(Lnet/minecraft/world/level/Level;Lnet/minecraft/world/level/chunk/LevelChunk;Lde/ellpeck/naturesaura/api/aura/chunk/IAuraChunk;Lnet/minecraft/core/BlockPos;Ljava/lang/Integer;Lde/ellpeck/naturesaura/chunk/AuraChunk$DrainSpot;)V is abstract

i don't know if this helps but its the error i keep getting

commented

after some testing myself having the same issue, at least for me it's a conflict with "Oh The Biomes You'll Go".

commented

I am getting the same crash. (Exception in server tick loop)

MC: 1.19.2
DT Natures Aura: 1.19.2-1.3.0
Natures Aura: 38.2

java.lang.AbstractMethodError: Receiver class com.harleyoconnor.dtnaturesaura.effect.DynamicLeavesDecayEffect does not define or inherit an implementation of the resolved method 'abstract void update(net.minecraft.world.level.Level, net.minecraft.world.level.chunk.LevelChunk, de.ellpeck.naturesaura.api.aura.chunk.IAuraChunk, net.minecraft.core.BlockPos, java.lang.Integer, de.ellpeck.naturesaura.chunk.AuraChunk$DrainSpot)' of interface de.ellpeck.naturesaura.api.aura.chunk.IDrainSpotEffect.