Sodium/Embeddium Dynamic Lights

Sodium/Embeddium Dynamic Lights

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[BUG] Crash on start-up caused by Spell Engine and Simply Swords [Fabric 1.20.1/0.16.5]

pokesmells opened this issue ยท 9 comments

commented

When loading the game, it crashes on startup
https://mclo.gs/Hh0lrgR

commented

When loading the game, it crashes on startup https://mclo.gs/Hh0lrgR

https://mclo.gs/0N0B1Jv - latest.log

commented

I am unable to fix this problem without a documentation available.

LambDynamicLights used to have a wiki describing how to use their APIs.

commented

Moreover, the implementation of this distribution is incorrect.

It uses the old entrypoint, defined by of LambDynamicLights, for example:

    "dynamiclights": [
      "net.spell_engine.client.compatibility.DynamicLightsCompatibility"
    ]

While expecting new package names to be used.

To handle breaking changes in a more compatible manner, it is strongly recommended for this project to rename its entrypoint, to something unique. (such as sodium_dynamic_lights)

The current state of this project makes it impossible to support both LambDynamicLights and SodiumDynamicLights, forcing the code to choose.

commented

I've renamed the entrypoint back to the lambdynlights namespace, so this should be resolved. Tested and working with Spell Engine and other mods using the API

commented

crash-2024-09-22_20.40.28-client.txt

still crashes on startup, using latest version

commented

I've renamed the entrypoint back to the lambdynlights namespace, so this should be resolved. Tested and working with Spell Engine and other mods using the API

Still Crashes on start-up

https://mclo.gs/D3lJnsk

commented

yeah its fixed ๐Ÿ‘

commented

It seems I had only tested on Fabric 1.21, which doesn't even have the original LambDynLights yet. So nothing was happening and nothing was crashing lol. Should be properly fixed now in latest update