Dynamic Trees

Dynamic Trees

25M Downloads

Particles and sounds doubling

Danymaddox opened this issue ยท 5 comments

commented

Describe the bug
Sound and particle doubling

To Reproduce
Die to anything except /kill and broke any block. You should see that te particles are doubled and seems like you are destroying more than one block

Crashes No crash log, but there you have some info

  • I'm using Dynamic Trees 0.9.4

Mods List
Dynamic Trees.
I've discovered this bug with bigger modlist, but this mod alone is fine to reproduce it.

Forge: 14.23.5.2815

commented

Possible duplicate of #220.

commented

I can verify that the issue #220 fixes will also occur on death, and is still resolved by the PR.

commented

Can effortlessly replicate.
(MC1.12.2-v0.9.4 / Forge 14.23.5.2768 at the time)

As far as I've seen from earlier experimentation:

  • With my MC/DynamicTrees/Forge combo, I was able to trigger the glitch with /kill as well.
  • The duping gets worse every death, theoretically until you freeze up from sheer particles.
  • Save&Quit / Disconnect > Rejoin temporarily fixes the glitch, but dying again resets it to just as bad as it was before, plus the additional stack from the previous line.

I feel like this glitch is quite game-breaking whenever it happens. It turns respawning from a few seconds into a way longer time, depending on how big your modded setup is, as to loophole the glitch, you have to S&Q and rejoin. I have had to wait several minutes to respawn properly since my 1P world would take forever to S&Q to title.

commented

Well since there's still no fix implemented, I built a hotfix binary from my fork. ty MIT license.
https://github.com/CerulanLumina/DynamicTrees/releases/tag/0.9.4-hotfix

commented

Closed by #220.