Dynamic Trees

Dynamic Trees

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Dynamic Inconsistencies in Dooglamoo World Gen

UnioMentium opened this issue ยท 1 comments

commented

Describe the bug
When using Dooglamoo worlds, it appears that some of the trees do not take the Dynamic appearance. This is probably a clash with how the mod generates vanilla terrain, I have no clue.

To Reproduce
Generate new world under category of Dooglamoo (not Sm, Wt or SmWt varieties) and check out the various trees.

Screenshots
2019-12-02_20 20 55

2019-12-02_20 29 26

2019-12-02_20 31 51

Additional context
It seemed to appear the most in the Plains biome. First encounter (I didn't get pictures), was in a much snowier biome consisting of Spruce and Birch.

commented

Dooglamoo does it's own world generation server side. It may ignore the forge event cancellation I use to prevent vanilla from creating trees and thus you end up with both DT and Vanilla trees. At any rate Dooglamoo Worlds is closed source and since I can't investigate their source to correct the situation it is therefore unsupported. The onus to fix this is on the authors of Dooglamoo Worlds.