Dynamic Trees

Dynamic Trees

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Crash - Falling Tree Entity in the Nether

ZiotecH opened this issue ยท 1 comments

commented

Describe the bug
Server crashes when cutting a "Crimson Tree" in the Nether. (Stack trace names FallingTreeEntity)

To Reproduce
Enter the nether and cut down a tree.

Screenshots
N/A

Rendering Glitches
No rendering mods. (That I recall)

Additional context
N/A

Crashes
forge-1.16.5-36.1.0.jar

DynamicTrees-1.16.5-0.10.0-Beta7.jar
DynamicTrees-1.16.5-0.10.0-Beta10.jar

DynamicTreesPlus-1.16.5-0.1.0-Beta7.jar
DynamicTreesPlus-1.16.5-0.1.0-Beta8.jar

Crash log
See attached file.
12-05-2021_15-42_crash_log.txt

commented

Additional Context

Adding related configs for context, don't know if it helps in any way.

root => world => serverconfig => dynamictreesplus-server.toml

  • [seeds]
    • timeToLive = 1200
    • seedPlantRate = 0.1666666716337204
    • seedOnlyForest = true
    • seedMinForestness = 0.0
    • seedDropRate = 0.01
  • [trees]
    • growthMultiplier = 0.75
    • scaleBiomeGrowthRate = 0.67
    • rootyBlockHardnessMultiplier = 40.0
    • growthFolding = 2
    • swampOaksInWater = "ROOTED"
    • maxBranchRotRadius = 8
    • diseaseChance = 0.0
    • harvestMultiplier = 1.0
    • boneMealGrowthPulses = 1
    • maxTreeHardness = 5.0
    • dropSticks = true
  • [interaction]
    • canBoneMealApple = false
    • fallingTreeDamageMultiplier = 1.0
    • vanillaLeavesCollision = false
    • enableBranchClimbling = true
    • dirtBucketPlacesDirt = true
    • sloppyBreakDrops = false
    • minRadiusForStrip = 6
    • isLeavesPassable = false
    • axeDamageMode = "VANILLA"
    • enableFallingTreeDamage = false
    • enableStripRadiusReduction = true
    • canopyCrash = false
    • enableFallingTrees = false
    • dynamicSaplingDrops = false
  • [world]
    • podzolGen = true
  • [misc]
    • generateDirtBucketRecipes = true
  • [debug]
    • debug = false

root => config => dynamictrees-common.toml

  • [vanilla]
    • replaceVanillaSapling = false
    • replaceNyliumFungi = true
  • [world]
    • worldGen = true
    • dimensionsBlacklist = []
  • [integration]
    • enableSeasonalGrowthFactor = true
    • enableSeasonalSeedDropFactor = true
    • enableSeasonalFruitProductionFactor = true