Crash - Falling Tree Entity in the Nether
ZiotecH opened this issue ยท 1 comments
Describe the bug
Server crashes when cutting a "Crimson Tree" in the Nether. (Stack trace names FallingTreeEntity)
To Reproduce
Enter the nether and cut down a tree.
Screenshots
N/A
Rendering Glitches
No rendering mods. (That I recall)
Additional context
N/A
Crashes
forge-1.16.5-36.1.0.jar
DynamicTrees-1.16.5-0.10.0-Beta7.jar
DynamicTrees-1.16.5-0.10.0-Beta10.jar
DynamicTreesPlus-1.16.5-0.1.0-Beta7.jar
DynamicTreesPlus-1.16.5-0.1.0-Beta8.jar
Crash log
See attached file.
12-05-2021_15-42_crash_log.txt
Additional Context
Adding related configs for context, don't know if it helps in any way.
root => world => serverconfig => dynamictreesplus-server.toml
- [seeds]
- timeToLive = 1200
- seedPlantRate = 0.1666666716337204
- seedOnlyForest = true
- seedMinForestness = 0.0
- seedDropRate = 0.01
- [trees]
- growthMultiplier = 0.75
- scaleBiomeGrowthRate = 0.67
- rootyBlockHardnessMultiplier = 40.0
- growthFolding = 2
- swampOaksInWater = "ROOTED"
- maxBranchRotRadius = 8
- diseaseChance = 0.0
- harvestMultiplier = 1.0
- boneMealGrowthPulses = 1
- maxTreeHardness = 5.0
- dropSticks = true
- [interaction]
- canBoneMealApple = false
- fallingTreeDamageMultiplier = 1.0
- vanillaLeavesCollision = false
- enableBranchClimbling = true
- dirtBucketPlacesDirt = true
- sloppyBreakDrops = false
- minRadiusForStrip = 6
- isLeavesPassable = false
- axeDamageMode = "VANILLA"
- enableFallingTreeDamage = false
- enableStripRadiusReduction = true
- canopyCrash = false
- enableFallingTrees = false
- dynamicSaplingDrops = false
- [world]
- podzolGen = true
- [misc]
- generateDirtBucketRecipes = true
- [debug]
- debug = false
root => config => dynamictrees-common.toml
- [vanilla]
- replaceVanillaSapling = false
- replaceNyliumFungi = true
- [world]
- worldGen = true
- dimensionsBlacklist = []
- [integration]
- enableSeasonalGrowthFactor = true
- enableSeasonalSeedDropFactor = true
- enableSeasonalFruitProductionFactor = true