Dynamic Trees

Dynamic Trees

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[1.12.2] Rendering FallingTree entities in world crashes occasionally

Cephelo opened this issue ยท 2 comments

commented

Game client simply crashes for an unknown reason, when a FallingTree entity is rendered. It does not happen all the time, in fact it's quite rare. Both me and @Vetpemon-Labs have had this issue.

Was not able to reproduce consistently, but if the crash happens with VanillaFix installed, you can re-enter the world and the crash will keep happening. Restarting the game fixes the issue. VanillaFix isn't the culprit, though.

Crashes: https://gist.github.com/Cephelo/fd3a2c27a88ae25c6686af5964463319

Modlists are in the crashlogs. Some have LoliASM and Renderlib installed, while some don't. They're not the culprit. Apologies, as there are 300+ mods installed alongside Dynamic Trees.

  • Dynamic Trees: 0.9.29
  • Dynamic Trees BOP: 1.5.1
  • Dynamic Trees Quark: 1.0.6
  • Forge: 14.23.5.2860
  • Java: 1.8.0_74 and 1.8.0_321
  • OS: macOS Monterey 12.5.1 (M1 chip) and Windows 10

I do not know if the addons are the culprit, but I put their versions here anyway.
Let me know if I can be of any assistance.

commented

Originally I thought this was an issue with RenderLib (see Meldexun/RenderLib#8), but this was incorrect - I can only think that the solution to this issue lies with Dynamic Trees.

commented

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