DynamicTrees-1.18.2 Beta8 breaking water shader with SEUS Renewed.
CoDroStyle opened this issue ยท 2 comments
Describe the bug
When loading world the water shader is broken when using SEUS Reviewed 1.0.1.
The current full release Optifine version for 1.18.2 is OptiFine HD U H7 which requires Forge 40.0.24.
Dynamic trees for 1.18.2 requires minimum forge 40.1.0 or it will fail to load.
In order too use DynamicTrees 1.18.2 with Optifine we are required to use one of the Optifine previews that support forge 40.1+
I have tried:
- H8pre1
- H9pre1/2/3
All of them have the same issue where the water shader is broken & Dynamic trees does not work. (Vanilla trees).
To Reproduce
Install forge-1.18.2-40.1.85
Install OptiFine_1.18.2_HD_U_H9_pre2
Add to Mods folder
- OptiFine_1.18.2_HD_U_H9_pre2
- DynamicTrees-1.18.2-0.11.0-Beta8.jar
<< Launch forge-1.18.2-40.1.85 game >>
Rendering Glitches
YES
Mods List
- forge-1.18.2-40.1.85
- OptiFine_1.18.2_HD_U_H9_pre2
- DynamicTrees-1.18.2-0.11.0-Beta8.jar
-Patrix - 1.18 - 64x Resource pack
Assuming the water shader is broken regardless of whether DT is installed or not on those preview versions of OptiFine, it needs to be reported to either Seus or OptiFine as that's not our issue and there's not really anything we can do about that.