Jagged lines at 35.2643896828 degrees
MitchTalmadge opened this issue ยท 1 comments
The number in the title is not random. It is equal to arcsin(tan(30 deg)) which is the exact angle to preserve aspect ratio in an isomorphic projection. I have created a custom perspective and used values such as 35, 35.3, 35.264, and the one in the title, but it always comes out with jagged lines like the following:
Notice that the edges of the blocks are not very straight/linear. They jump around a lot.
Here is what we are looking at from the top:
I thought it could be a scaling issue so I rendered it at scale 16 instead of 4:
It looks great zoomed out, but up close the problem persists:
I know, I'm being picky, but I am curious why it's not perfect and if there is a solution to make it so. If not, oh well I guess. 16 looks great but I can only render the whole map at 4 on my hardware due to disk size constraints. It would be amazing to have it at a perfect aspect ratio without the jaggies.
Thanks for any help. Here are my perspectives:
- class: org.dynmap.hdmap.IsoHDPerspective
name: iso_SE_35_vlowres
azimuth: 135
inclination: 35.2643896828
scale: 2
- class: org.dynmap.hdmap.IsoHDPerspective
name: iso_SE_35_lowres
azimuth: 135
inclination: 35.2643896828
scale: 4
- class: org.dynmap.hdmap.IsoHDPerspective
name: iso_SE_35_medres
azimuth: 135
inclination: 35.2643896828
scale: 8
- class: org.dynmap.hdmap.IsoHDPerspective
name: iso_SE_35_hires
azimuth: 135
inclination: 35.2643896828
scale: 16