Dynmap-Forge/Fabric

Dynmap-Forge/Fabric

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Worldborder player update Hidestyle:'stone', normal render fine

Jokkaj opened this issue ยท 4 comments

commented

(Paper 1.15.2, latest dynmap release) I configured my dynmap hidestyle to be "air" but everytime a player get close to the worldborder gray "stone" tiles generate, but if I re-render the zone those gray tiles disappear.
please fix this issue (maybe you could set air as a default hidestile?)

commented

Please include worlds.txt

commented

I apologize. It was an error on my end and this is no longer an issue for me.

commented

not longer present in latest release

commented

I still have this issue on the most recent version. I do not believe this is closed