Worldborder player update Hidestyle:'stone', normal render fine
Jokkaj opened this issue ยท 4 comments
(Paper 1.15.2, latest dynmap release) I configured my dynmap hidestyle to be "air" but everytime a player get close to the worldborder gray "stone" tiles generate, but if I re-render the zone those gray tiles disappear.
please fix this issue (maybe you could set air as a default hidestile?)