Dynmap rendering not quite correct for 256 tall nether
retep998 opened this issue ยท 3 comments
Using the new custom world generation options in 1.16 it is possible to have 256 tall nether in vanilla Minecraft. Unfortunately dynmap currently makes assumptions regarding the height of the nether here. This results in the upper half of the nether not being rendered at all.
In worlds.txt you can specify custom properties for each world. You need to specify a custom height of the nether map
this is what i have in custom-perspectives.txt
- class: org.dynmap.hdmap.IsoHDPerspective
name: nether_top_map_hires
maximumheight: 256
minimumheight: 128
inclination: 90
scale: 16
azimuth: 180 - class: org.dynmap.hdmap.IsoHDPerspective
name: nether_top_map_surface_hires
maximumheight: 256
minimumheight: 128
azimuth: 135
inclination: 30
scale: 16