Dynmap forgot where it left off after server restart, won't continue fullrender.
Strahilchu opened this issue ยท 3 comments
template is bold
sample data is italicized
Issue Description: Dynmap has been rendering for a few days and normally I can restart the server and it would just continue but today it stopped and /dynmap stats shows zero progress and render is not continuing...
Is there a way for me to get it back on track?
- Dynmap Version: Dynmap version: core=3.2.1-531, plugin=3.2.1-531
- Server Version: Paper version git-Paper-381 (MC: 1.17.1)
- Pastebin of Configuration.txt: https://pastebin.com/LNeUj62a
- Server Host (if applicable): BloomHost
- Pastebin of crashlogs or other relevant logs: None
- Other Relevant Data/Screenshots: None
- Steps to Replicate: Unknown
I think the quick answer here might be "no" - you could try running "/dynmap fullrender resume " or "/dynmap updaterender" both of which should only target tiles that dont need updating.
Yea - server stopping suddenly or crashing or rebooting too slow might kill the dynmap process where it cant recover.
Let us know if its re-occurring, close when youve got it fixed up
A crash is a crash - we don't save progress transactionally, because it would kill performance and generate unneeded file I/O. MC loses chunk updates since the last 'save-all' under the same conditions, so integrity at that point is suspect anyway....
@mikeprimm - for my later wiki edits, is there a way to force a save of the progress (or is it just 'pause all' or a clean shutdown), and what is the best command to kick things back alive if any