Black holes in my dynamp
Stejs1k opened this issue ยท 7 comments
Did you leave dynmap running while the chunk pregenerator was running?
I had dynmap on, but dynmap generation was off
Duplicate of #2485
these are either errors in the world generation or errors in fullrender. To me, it seems like errors in the world generation (the pregenerator didn't fully generate edge chunks) and as such dynmap can't fully see them.
I suggest teleporting to each black spot on the map and then doing a /dynmap radiusrender 100
Going to mark this as a duplicate now since that seems like the most likely candidate. There's no quick solution other than a player visiting all unrendered chunks