World name with special symbols breaks marker loading
leon0399 opened this issue ยท 0 comments
Issue Description:
If World Name have special symbols in it's name, seems like frontend trims it's name before first special symbol
Devtools requests | fabricworlds.yml |
---|---|
How to replicate
- Create new world in singleplayer and add special symbols into it's name (at least space and hash (
#
) in my case) - Transfer this world's save onto server
Server Info
- Dynmap Version:
Dynmap-3.4-beta-3-fabric-1.18.2
- Server Version: Fabric 1.18.2
- Pastebin of Configuration.txt: untouched, Screenshots above
- Server Host (if applicable): Selfhosted
- Pastebin of crashlogs or other relevant logs: Screenshots above
- Other Relevant Data/Screenshots: I'm using this texture pack and these plugins and my map is from alpha .8
- Steps to Replicate: Please be clear in this section so we can replicate your issue
- I have looked at all other issues and this is not a duplicate
- I have been able to replicate this