Dynmap Show Seed Structures
Kane-LName opened this issue ยท 3 comments
Seed Base Structures: Dynmap takes the seed of the world and plants structures on the map.
- Configuration: Configuration file has options of all structures to disable/enable
Dang, doesn't look like it's functional with fabric. Oh well, thanks for the input everyone
That is not something dynmap will do, we do however have dynmap-structures, but idk if it still works.
The seed alone is not enough to display structures as the generation depends on the previous steps of the world generation. The plugin/mod would have to read the actual world data to determine the location of those structures in the actual world. This is doable but not currently planned in Dynmap.
Also it seems dynmap-structures has been updated to 1.19.3 last week, but only on Spigot: https://github.com/KovuTheHusky/dynmap-structures