Looting enchantment not working as expected.
Vadewolf opened this issue ยท 3 comments
Describe the bug
A clear and concise description of what the bug is.
the mob farms do not use looting 3 on swords
To Reproduce
Steps to reproduce the behavior:
- Go to '...'
- Click on '....'
- Scroll down to '....'
- See error
Expected behavior
A clear and concise description of what you expected to happen.
for every enchant to be used pls
Screenshots
If applicable, add screenshots to help explain your problem.
Debugging
Before reporting a issue please check if there is anything relevant in the crash-reports, debug.log and latest.log file.
Is the issue happening in combination with other mods? (If yes, please provide a full list)
Additional context
Add any other context about the problem here.
basically the mob farms do not use looting 3 on swords even know they should use every enchant on sword
Thanks for the report. Just to make sure what you understand as "do not use".
Currently the mod farm is increasing the luck with each "looting" level, which results in better and more drops in most cases.
But this will not help with a simple entity like a cow, so I assume that you expect that it multiply the loot drops as well like:
- 2 x for Looting I
- 3 x for Looting II
- 4 x for Looting III
Correct ? If yes, I will implement this with the next update, because it seems that the standard loot tables are not considering these at the moment.
basically the mob farms are dropping 1 item per "kill" even with a fully maxed sword as shown above and yes pls cause getting 1 drop per kill when it should use all the enchants for player specfic kills it doesnt
This should be fixed with 6.6.2 which adds additional rolls depending on the looting level.
But keep in mind that additional rolls doesn't mean automatically double or tripple item drops.
Most drops still based on luck, so if you have very bad luck you could get 0 items even with Looting III and 4 rolls.