[Feature Request] Anything Special for Magma Cubes?
Routhinator opened this issue · 9 comments
I'm wondering if I'm missing something with regard to Magma Cubes... I have had this farm running for an hour and I've gotten nothing so far. I know the magma cream drop rate is low, however this seems really low given the luck upgrade.
I think the experience drop is too low for that upgrade so I'll remove that. But I think I may be missing something with the other drops.
Related topic, the Info dialog might have a typo if I'm reading that correctly:
To low experience
To = Directed to, addressed to
Too = excessive, beyond a threshold
Also - might be worth opening the new "Discussions" feature for questions to avoid issue pollution.
Hmmm, is this somehow related to #44 ?
Thank you for the report! I can confirm that magma cream drops are working as expected in my tests.
Magma.Cube.mp4
However, it’s important to note that the Mob Capture Card must be dropped by the smallest magma cubes.
If the card is from larger magma cubes, they won’t drop magma cream.
The linked issue isn’t directly related. In the latest version, I’ve completely rewritten the mob farm system to automatically handle all entity data, unlike previous versions, which only accounted for specific cases.
This rewrite might explain the issue in your case: when the Mob Capture Card is from larger magma cubes, their loot table doesn’t include magma cream.
I’ll convert this into a feature request to improve clarity for players.
Ahh interesting. I got this from the loot table. Should the card be removed from the loot table of all but the smallest cubes then?
Mob cards are not dropped through loot tables, as I aim to avoid creating multiple loot table files.
- In the short term, I will disable mob card drops for larger magma cubes, as you suggested.
- In the long term, I plan to factor in mob size for the capture cards, allowing players to obtain different cards based on the mob's size.
Thank you for following up. I've implemented some changes to make the mob size for Magma Cubes and Slimes more visible, along with several other general improvements.
These updates include a "Creative Speed Enhancement" for testing, which generates drops every 4–5 seconds to simplify troubleshooting and testing processes.
Additionally, a bonus drop mechanic has been added for specific scenarios, such as placing bees in a bee farm or Magma Cubes in a Nether Fortress. These bonus drops are triggered regardless of mob size.
I expect these changes to be ready within the next 1–2 days. They should resolve the issue and make troubleshooting cases like this much easier.
Excellent, that sounds very helpful thank you! I had been digging around other issues and found the /data get entity @s SelectedItem
command and was examining that but admittedly could not tell where the cube variant data was in the meta object. Size: 0
was the only that looked close - but whether that meant tiny or was even related to the cube was unclear without a schema definition.