Shooter NPC has a short range
MechRW opened this issue · 1 comments
How to reproduce this bug:
Another thing: Please add some survival abilities to the NPC, such as healing, blood sucking, or concealment.
Now they have almost no way to recover their health, and they cannot eat or rest.
Adjusting the damage data is useless, even if the NPC's damage has been changed to 1000, the attack of ranged weapons is only the default basic value.
It seems that the damage is based on the data of the ranged weapon itself. well,NPC damage can be added to melee weapons.