[Feature Request] Attack Upon Interaction
Ninjatrev28 opened this issue ยท 0 comments
I can't find any command or setting on how to make it so that a npc will attack the player upon interaction. Preferably I would like this to happen after a yes or no dialogue interaction, and where this npc would be able to respawn after the battle. Is there any way for this to happen? Or does it need to be implemented in the future?