Easy NPC

Easy NPC

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[Feature Request] Questline and walk to coordinates

Dumpling00 opened this issue ยท 0 comments

commented

Been following the development of this mod for a while and I can't wait to properly implement it in my little server. ๐Ÿ˜„

I've been messing with it for a bit and found that some options could be really cool/useful to have.

Say if you're following a certain dialogue tree and get to the "right answer", or bring back an item from a questline, whatever- I think there should be an option that could unlock additional dialogues and trading opportunities for the player.

I also think these features could be a great addition:

  • An option to trigger a predetermined path, to have an escort mission or a simple "tour of the place", with stopping points along the way possibly.

  • An option for trading that saves the traded resource and sends it to a special operator chest, so that the operator can later on reorganize the resources or put them back into the economy. This will allow small servers to have, say, an NPC that rewards you from collecting wood or a certain type of ore, and that wood is then collected and reorganized by the admin in a common storage building.
    Even better if said chest can push items in hoppers and such for further processing. Say you give this NPC a certain resource, and it automatically gets sent to a Create Mod factory.

  • An action for the NPC to "disappear" for an x amount of in-game days and then reappear in the same spot or a different spot. Or disappear and then reappear through operator command.

This is all I can think of for now - hoping for consideration. thank you for your time!