[Feature Request] Localization key support
denisJaved opened this issue · 1 comments
Is your feature request related to a problem? Please describe. 🤔
I am developing story-based modpack with localization in mind but it is impossible to build dialogs using localization keys
Describe the solution you'd like 💭
New placeholder <translatable>here.localization.key</translatable>
that being replaced to localization key's value. This should be parsed before other placeholders so you can use other placeholders in localization keys
Describe alternatives you've considered 🔄
Tickmark for making dialog text inputs use thier text as localization key instead of actual inputed text
Additional context 📝
I am using easy npc 1.20.1-5.7.4 forge. Please notify me if this feature already exists but I am just on outdated mc or mod version
The latest version includes an easy-to-use translation feature.
For details, see: Translation Guide in the wiki.
This feature was specifically designed to support such use cases.
If there’s anything specific you're missing, please let me know—I’d be happy to take a closer look.