[Feature Request]Can you add more animal NPCS?
fzrdwa123456 opened this issue ยท 5 comments
I love your mod because it's similar to custom npc mods but it would be nice if your mod had more NPCS or could use other mod models. Can you add a little more animal NPCS? Like pigs, horses, cows
It is recommended to let the NPCs load any models and textures from resource packs.
It is recommended to let the NPCs load any models and textures from resource packs.
Regrettably, accommodating all types of models and textures while ensuring consistent feature support is not currently feasible. To facilitate the customization of individual body parts, it's necessary to map the model parts to a standardized framework. Additionally, certain models lack accessibility to their individual body parts, which presents challenges.
While this approach may suffice for an armor stand or static NPC, it's inadequate for an dynamic NPC.
Maybe you can add a new static NPC that can load models and animations, but can't change the location of the body parts.
Maybe you can add a new static NPC that can load models and animations, but can't change the location of the body parts.
This is something I currently testing to providing a Dummy NPC for this kind of use-cases.
The issue which already came up with this is that some of the models and animations are not supporting all actions like eating, crouching, swimming, attacking with a sword, attacking with hand, using a bow, using a crossbow, falling, jumping and/or supporting different kind of arm poses.
For example the illager models and animation are not supporting crouching and mostly supporting "crossed arms", but by expanding the models I'm able to let them "crouching" with- and without crossed arms
This allows other actions which they are normally not able to perform.
Could you please specific your exact use-case why a "puppet" mod is not working when you just want a static NPC ?