Villager Discounts: Bug or Feature? 🤔
nukerojbt opened this issue · 6 comments
Bug description
I’ve tested the mod, and I absolutely love it. I have a question, though. When I convert a villager and cure them, I get a discount on their trades, but if I repeat the process, the prices don’t drop further. Is this the intended behavior, or could it be a bug?
Minecraft version
1.21.4
Mod version
1.8.2
Mod loader and version
NeoForge
Steps to reproduce
- Insert a Potion of Weakness (Slot 1), a Golden Apple (Slot 2), and a Librarian Villager with the first enchantment already purchased once.
- Wait for the villager to be cured.
- Once cured, the trades are discounted, but not down to 1 emerald.
- Repeat the process.
- The villager’s trades no longer get further discounts.
Expected behavior
The villager should continue lowering trade prices with each repetition of the process until reaching 1 emerald.
Log files
Screenshots
No response
The mod just uses minecrafts villager behaviors. Does it behave the same as for vanilla villagers in your world?
I just checked it in-game and it seems to be a vanilla 1.21.4 feature that villagers can only be cured once.
In my Minecraft Vanilla world, if you zombify a villager, cure them, and repeat the process, all the items they sell eventually drop to 1 emerald. However, with the Easy Villagers mod, this doesn’t happen. Even if I repeat the process, the prices remain at the first discounted amount.
You're right, they changed it!!!!
Sorry for the inconvenience. At least we’ve learned something new today! THANKS!!!!!!