[Feature] Sky colours change according to the seasons.
Closed this issue · 4 comments
description:
while the seasons change dynamically, the sky colour seems to be static all the time, unless it's raining. to further enhance the seasons and make them distinct from one another, you could implement custom sky colours for every season to 'simulate' seasonal cloud coverage without actually manipulating the clouds.
examples:
autumn equinox: sky color is washed out by the white with some of the blue still left.
winter solstice: sky color is completely white, suggesting that it's overcast.
spring equinox: sky color uses minecraft's default sky color.
summer solstice: sky color has a deeper blue and is more vibrant, suggesting heat.
potential issues:
mods that modify the sky color via resource packs like Polytone might conflict with this unless there'll be a setting that overrides all changes being done to the sky by other mods.
additional enhancement:
first things first, i'm not sure if this is fully possible with minecraft's core shaders, however i did encounter mods like Legendary Survival Overhaul that could modify the game's colors based on a specific scenario (like being thirsty), unless im having a false memory. having different color correction for every season would further enhance the atmosphere. obviously if this is not possible or requires a lot of work then forget it.
examples (modified):
winter solstice: gamma is slightly brighter, quite similiar to the legacy console edition look. saturation is lowered slightly.
summer solstice: brightness is slightly higher and saturation is increased, everything is noticably more contrasty. further enhances the summer heat feel.
