Ecologics

Ecologics

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[Bug]:

HOLYSPAGETI opened this issue · 5 comments

commented

Mod Version

1.18.2

Mod Loader

Forge

Mod Loader Version

40.1.70

What happened?

After getting some reports from players about some strange lag spikes I looked for the cause in the console:

[02:22:48] [Server thread/WARN] [minecraft/PersistentEntitySectionManager]: UUID of added entity already exists: FallingBlockEntity['Falling Block'/336503, l='ServerLevel[Virgin World]', x=1880.50, y=70.00, z=2048.50]
[02:22:56] [Server thread/WARN] [minecraft/PersistentEntitySectionManager]: UUID of added entity already exists: FallingBlockEntity['Falling Block'/336538, l='ServerLevel[Virgin World]', x=1856.50, y=72.00, z=2031.50]
[02:23:13] [Server thread/WARN] [minecraft/PersistentEntitySectionManager]: UUID of added entity already exists: FallingBlockEntity['Falling Block'/336596, l='ServerLevel[Virgin World]', x=1875.50, y=76.00, z=1936.50]
[02:23:13] [Server thread/WARN] [minecraft/PersistentEntitySectionManager]: UUID of added entity already exists: FallingBlockEntity['Falling Block'/336610, l='ServerLevel[Virgin World]', x=1873.50, y=76.00, z=1934.50]
[02:23:14] [Server thread/WARN] [minecraft/PersistentEntitySectionManager]: UUID of added entity already exists: FallingBlockEntity['Falling Block'/336615, l='ServerLevel[Virgin World]', x=1868.50, y=72.00, z=2082.50]
[02:23:16] [Server thread/WARN] [minecraft/PersistentEntitySectionManager]: UUID of added entity already exists: FallingBlockEntity['Falling Block'/336626, l='ServerLevel[Virgin World]', x=1870.50, y=72.00, z=2083.50]

Teleporting to one of these coordinates bring me always in the front of a pair of coconuts. (X,D)

I don't know if this can be of any help.

latest.log

Uploading 2023-01-09-1.log.gz…

commented

I'm experiencing the exact same thing

commented

Also experiencing this issue, only on a dedicated server. Although in my case the affected chunks render invisible.

commented

Relevant: #113

commented

Experiencing this in 1.20.1 as well, with version 2.2.0
The server runs fine until coconut trees load, then the console is spammed with that message, and everything lags out. I feel the two issues are unrelated personally, but I think both are caused by coconut trees and don't know enough about the lag issue to make a seperate issue for it.

commented

Same on the 1.20.1 Forge 47.3.5 server (seems to cause lag)