[Bug]: "UUID of added entity already exists" message whenever a coconut falls
EnbyChu opened this issue ยท 2 comments
Mod Version
2.1.11
Mod Loader
Forge
Mod Loader Version
43.2.4
What happened?
I recently removed a whole host of mods from my modpack, and only then have I started to experience this issue. I have been using the Forge version of Ecologics in many iterations of my modpack for the past several months, but when I started to play with my most recent version, I would get a UUID of entity already exists
error in the log every time a coconut would ripen and fall, and shortly after i would get massive spikes in lag and memory usage. Eventually, I would get error messages about some kind of memory leak, which would cause the game to lag even harder, dropping the framerate to 0 FPS at times. I'm not sure why this would suddenly happen on this version, as i have used Ecologics for over six months and this is the first time I have ever experienced this problem. Just last week I was running a modpack without incident on my personal server, but now my test world is near unplayable if there's a coconut tree in range.
latest.log
The issue in question is at around line 6000 and on.
I can provide the modlist of my older modpack as well, if that would help in any way.