Ecologics

Ecologics

8M Downloads

[Bug]: "UUID of added entity already exists" message whenever a coconut falls

EnbyChu opened this issue ยท 2 comments

commented

Mod Version

2.1.11

Mod Loader

Forge

Mod Loader Version

43.2.4

What happened?

I recently removed a whole host of mods from my modpack, and only then have I started to experience this issue. I have been using the Forge version of Ecologics in many iterations of my modpack for the past several months, but when I started to play with my most recent version, I would get a UUID of entity already exists error in the log every time a coconut would ripen and fall, and shortly after i would get massive spikes in lag and memory usage. Eventually, I would get error messages about some kind of memory leak, which would cause the game to lag even harder, dropping the framerate to 0 FPS at times. I'm not sure why this would suddenly happen on this version, as i have used Ecologics for over six months and this is the first time I have ever experienced this problem. Just last week I was running a modpack without incident on my personal server, but now my test world is near unplayable if there's a coconut tree in range.

latest.log

latest.log

The issue in question is at around line 6000 and on.

commented

I can provide the modlist of my older modpack as well, if that would help in any way.

commented

Closing this as it seems the lag issues and memory leak issues i have been experiencing are not caused by Ecologics at all. The UUID error still occurs, but does not cause me any lag when Ecologics is the only mod installed.