Ecologics

Ecologics

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[Bug]: wood type not registered?

Jadan1213 opened this issue ยท 1 comments

commented

Mod Version

2.2.0

Mod Loader

Forge

Mod Loader Version

42.2.17

What happened?

logs show an error with wood type parsed by amendments.

latest.log

[Render thread/ERROR] [Amendments/]: Vanilla wood type for wood ecologics:flowering_azalea was null. This is a bug
[30Apr2024 19:11:25.272] [Render thread/ERROR] [Amendments/]: Vanilla wood type for wood ecologics:azalea was null. This is a bug
[30Apr2024 19:11:25.276] [Render thread/ERROR] [Amendments/]: Hanging sign material for wood ecologics:coconut was null. This is likely due to some mod not registering their wood type properly by not adding it to the vanilla texture map
[30Apr2024 19:11:25.276] [Render thread/ERROR] [Amendments/]: Hanging sign material for wood ecologics:walnut was null. This is likely due to some mod not registering their wood type properly by not adding it to the vanilla texture map

commented

My log show the same error

Mod Version: 2.2.0
Forge: 47.3.11
Minecraft Version: 1.20.1

Log:

[13:04:18] [Render thread/ERROR]:Hanging sign material for wood ecologics:flowering_azalea was null. This is likely due to some mod not registering their wood type properly by not adding it to the vanilla texture map. Sheets.getHangingSignMaterial is NOT Nullable, i shouldn't even have this check.

[13:04:18] [Render thread/ERROR]:Hanging sign material for wood ecologics:azalea was null. This is likely due to some mod not registering their wood type properly by not adding it to the vanilla texture map. Sheets.getHangingSignMaterial is NOT Nullable, i shouldn't even have this check.

[13:04:18] [Render thread/ERROR]:Hanging sign material for wood ecologics:coconut was null. This is likely due to some mod not registering their wood type properly by not adding it to the vanilla texture map. Sheets.getHangingSignMaterial is NOT Nullable, i shouldn't even have this check.

[13:04:18] [Render thread/ERROR]:Hanging sign material for wood ecologics:walnut was null. This is likely due to some mod not registering their wood type properly by not adding it to the vanilla texture map. Sheets.getHangingSignMaterial is NOT Nullable, i shouldn't even have this check.