infinite bones and bonemeal with IC2
viliml opened this issue ยท 1 comments
With IC2 one can macerate 1 bone into 5 bonemeal, and then convert 3 of those back into 1 bone with 2 bonemeal left. Then you get 5 more, for a total of 7, so you can turn 6 of those to 2 bones, and still have 1 more. Then you get 10 more, having 11, and you get 3 more bones etc. Could you maybe make an integration for IC2 that changes the recipe to 5 bonemeal=1 bone?