Equivalent Exchange 3

Equivalent Exchange 3

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[Suggestion] Ability To Modify or Disable Recipes in Config File

jrusboldt opened this issue ยท 1 comments

commented

This may be against the intention of the mod, but I run an FTB: Ultimate server and it has EE3 in it. With the mods in FTB: Ultimate, it makes EE3 pretty overpowered.

Some examples of recipes that the mods make overpowered are the Bonemeal to Bones and Blaze power to Blaze rods. With the soul shards mod, you can get infinite diamonds if you have Pigmen (or Enderman) spawner.

So, what I would really like to ask for is some way to modify or disable certain recipes in the config file. Perhaps a hard recipe and easy recipe option?

commented

Part of the features of the DynEMC system (currently in development) is that recipes will be balanced against EMC values. EMC values are configurable in an external file, so in this way to you can turn on/off different recipes.