Setting EMC Value as 0 errors
MissPotato opened this issue · 5 comments
EE3 version 507, forge version 1448
When using the commands "/ee3 set-energy-value-current-item <post/pre> 0" and "/ee3 set-energy-value <post/pre> 0" the console tells me I am using the command parameters incorrectly. However, if I put the value below the console states that "the value must be at least 0.0" and setting the value as 0.1 works fine. Even setting the value to 1e-15 works. However, minecraft crashes when the later is transmuted too many times.
Changing the value in the "post-assigned-energy-values.json" to 0 seems to work, but it says "emc value: 0" instead of "the item has no value" in the tooltip. Which makes them free and not disabled.
There is a command that strips emc from items. And one that makes them not
researchable
On Jun 28, 2015 8:03 PM, "MrsPotatoGaming" [email protected] wrote:
EE3 version 507, forge version 1448
When using the commands "/ee3 set-energy-value-current-item 0" and "/ee3
set-energy-value 0" the console tells me I am using the command parameters
incorrectly. However, if I put the value below the console states that "the
value must be at least 0.0" and setting the value as 0.1 works fine. Even
setting the value to 1e-15 works. However, minecraft crashes when the later
is transmuted too many times.Changing the value in the "post-assigned-energy-values.json" to 0 seems to
work, but it says "emc value: 0" instead of "the item has no value" in the
tooltip. Which makes them free and not disabled.—
Reply to this email directly or view it on GitHub
#926.
I saw the command that made the item not research able, but I didnt see the
command that strips it of emc. Does it not show up with tab complete? And
could you give me the command please?
On Mon, Jun 29, 2015 at 05:29 reapersremorse [email protected]
wrote:
There is a command that strips emc from items. And one that makes them not
researchable
On Jun 28, 2015 8:03 PM, "MrsPotatoGaming" [email protected]
wrote:EE3 version 507, forge version 1448
When using the commands "/ee3 set-energy-value-current-item 0" and "/ee3
set-energy-value 0" the console tells me I am using the command
parameters
incorrectly. However, if I put the value below the console states that
"the
value must be at least 0.0" and setting the value as 0.1 works fine. Even
setting the value to 1e-15 works. However, minecraft crashes when the
later
is transmuted too many times.Changing the value in the "post-assigned-energy-values.json" to 0 seems
to
work, but it says "emc value: 0" instead of "the item has no value" in
the
tooltip. Which makes them free and not disabled.—
Reply to this email directly or view it on GitHub
#926.—
Reply to this email directly or view it on GitHub
#926 (comment)
.
You can use /ee3 set-item-not-learnable
to prevent an item from getting learned, ie. you won't be able to craft it with the transmutation tablet.
There is also /ee3 set-item-not-recoverable
which disallows an item from being inputted into the transmutation tablet for energy. Unfortunately, this setting does not work in version 507. It was fixed in a6b06b5
Ah thank you!
On Monday, June 29, 2015, Kevin [email protected] wrote:
You can use /ee3 set-item-not-learnable to prevent an item from getting
learned, ie. you won't be able to craft it with the transmutation tablet.There is also /ee3 set-item-not-recoverable which disallows an item from
being inputted into the transmutation tablet for energy. Unfortunately,
this setting does not work in version 507. It was fixed in a6b06b5
a6b06b5—
Reply to this email directly or view it on GitHub
#926 (comment)
.
Closing in order to track issues on the unified ticket #990