Lot's of bugs in 1.20.1 version
ViTulyankin opened this issue · 5 comments
Sorry for posting an issue report without any description, I just accidentally pressed spacebar XD
Anyway, this is a list of found bugs:
- Splashes always occure in the center of a block. Video demonstration: https://clck.ru/37QG9Z
- The cascade sound is really quiet, even with 200 volume multiplier. Video demonstration: https://clck.ru/34gymR
- No cascade fog, allay trails, fireflies, improved ghast fireballs, dragon fireballs and breath, spectrall arrows, and glow squid particles with enabled shaders (tested only using Iris Shaders mod)
- Broken ULTRAKILL animation
Yeah, lodestone isn’t compatible with iris shaders (It modifies core particle shaders and Iris being the dumbass it is just completely overrides them). It would be nice to find a fix to the splash particles ASAP. It may be possible to just rotate it 180 degrees across either the x or the z axis, just putting that out there if anyone can try before I get round to it.
Fixed the first one, not familiar enough with cascade sound code to fix the second one, rest may have to wait for a Lodestone update
Tried 736433b and now the splashes are spawning downwards underwater.
Minecraft.Effective.mp4
yea the cascade sounds are bugged. they are very quiet and for some reason come from the wrong direction.
maybe it's not compatible with the ambientsounds mod ?