[1.20.1] Effect not compatible with shaders (Iris, Sodium)
MrCookie112 opened this issue · 2 comments
Hello,
Some visual effects are not compatible with the shaders. I tested this problem with the shaders as well as with previous versions of Effective and Illumination, which worked well with these shaders.
I notice the absence of particles for Firefly, Will-o'-Wisp, enhanced fireball, spectral arrow trail, allay trail, Glowsquid, and dragon breath when I activate a shader with Iris + Sodium.
This is due to the fact that lodestonelib-quilt is being used, which modifies minecraft’s core shaders in order to render particles. The issue also appears with mods using the original forge version and the only existing public fabric port. Unfortunately, both Iris and Optifine refuse to add support for these.