
Custom structure locator ritual doesn't work with structures that aren't from Eidolon or Minecraft
notWaterGuy12 opened this issue ยท 2 comments
Forge Version: 47.3.5
Eidolon Version: 0.3.8.9
I'd think it would be fine if it works similar to the /locate command but it's odd that it isn't working for me
Also noticed it isn't working with trail ruins from vanilla, might be related to how the structure generates
Make sure you're using a structure tag for the custom recipe as that's what it expects ( ex. eidolon:catacombs instead of directly eidolon:catacomb), it can't directly use the structure resourcelocation since it is more based on how villagers gen maps than /locate (even if the code called is likely the same)