Electroblob's Wizardry

Electroblob's Wizardry

18M Downloads

Still crashing with dynamic trees

EightBlade opened this issue ยท 10 comments

commented

Minecraft version: 1.12.2
Wizardry version: 4.2.1
Environment: Singleplayer

Issue details: Still getting a conflict, not sure why. Forge is latest as is Dynamic Trees.

Other mods involved: Dynamic Trees

https://pastebin.com/YMZbgHHw

commented

Are you using fast structure generation?

commented

Nope, I have that set to False.

commented

I'm facing the same problem. Same setup, same versions. Crashes after a few mins of play with dynamic trees being the conflict.

commented

Dynamic trees is incompatible with fancy structure generation at the moment, it seems dynamic trees doesn't like its leaves being ticked when there's no tree to support them. The 4.2.1 update doesn't fix this problem, but it does mean that fast structure generation won't generate stuff on top of dynamic trees.

commented

Dynamic trees is incompatible with fancy structure generation at the moment, it seems dynamic trees doesn't like its leaves being ticked when there's no tree to support them. The 4.2.1 update doesn't fix this problem, but it does mean that fast structure generation won't generate stuff on top of dynamic trees.

Thank you for the information. Hopefully this can be fixed in future releases as dynamic trees is a must to avoid ugly world gen. Awesome mod and awesome work, keep it up!

commented

What's the workaround? Enabling fast world gen?

commented

any workarpund?

commented

Yes, enable fast worldgen.

commented

Was this also reported to the dynamic trees github? I'm not seeing a reference there though I could just be missing it.

commented

Not that I know of. You can report it there if you like, the problem is that dynamic trees' leaves don't like being ticked when they aren't attached to any logs.