Suggestion: Option to turn of certain forfaits like you can turn of certain spells.
SirAron111 opened this issue · 1 comments
Minecraft versions: 1.12.2
Suggestion details:
Suggestion: Option to turn of certain forfaits like you can turn of certain spells.
Currently in my modpack I have the forfeit chance set to = since many types of dmg and scaling even the spell dmg scaling are ramped up and everything is a bit more challenging and hardcore.
I would really like to be able to turn this feature on with a medium or low chance but the fact that some of these random punishments can be literally deadly and not just dropping a random item or being teleported away a few blocks next to at zombie, the uncontrolled randomness makes it waay to overkill to use.
If there was an option to turn of certain forfaits from happening like you can turn of certain spells from being used that would be great. This way I could still have some annoying or bad things happen but don’t have players who are playing with limited lifes to simply implode when testing a spell. To keep a balance between risky/dangerous/annoying and plain deadly!
GZ
SirAron