[Enhancement] Methane adaptation for embeddium
Cixon opened this issue · 4 comments
Though there's not currently any distinct differences from this fork to the OG; I'd like to place my two-cents.
I recently came across this mod that I'd love to see integrated into embeddium's renderer or maybe even a separate mod?
(I don't know how these things work, not a programmer, lol)
Anywho, the original mod creator doesn't appear to be interested in porting to forge but project is open-source and MIT, we'll see what the future holds or not?
Can't wait to see what you have planned for embeddium!
Mod: https://legacy.curseforge.com/minecraft/mc-mods/methane
Doesn't Methane straight up remove lighting? Incorporating something like this into a mod which focuses on compatibility is pretty pointless in my opinion.
as a optional toggle, no. it’d be worth adding for those with poor systems that need more options for performance; not sure what embeddedt has planned but it’d be nice to see more options - even a way to change rendering API from openGL to vulkan or something would be nice.
I'm happy to work with someone to implement hooks for a Methane port, but it's out of scope for Embeddium itself since disabling lighting requires changes to more than just the world renderer.