Embeddium + Ocules cause glowing leaves
xam290 opened this issue ยท 3 comments
Bug Description
Ocules 1.6.13
Embeddium 0.2.13
Neoforge 1.20.1 ~ 47.1.84
BSL shader
By using all those mods together, the game does replace all pixels that should be transparent with some kind of glowing pixels. This only accrues to leaves, as far as I know. If Embeddium is removed, all leave-related problems are gone as well. The shader works perfectly without Embeddium.
Reproduction Steps
Ocules 1.6.13
Embeddium 0.2.13
Neoforge 1.20.1 ~ 47.1.84
BSL shader
Join a survival creative world and place leaves. As soon as the BSL shader is enabled all transparent leave pixels are glowing.
Log File
Does the issue occur with Embeddium installed and Oculus uninstalled? If not, it should be reported on Oculus' end, as it modifies Embeddium internals.