Nvidium/Acedium Rendering Issue
bubin7766 opened this issue ยท 2 comments
Bug Description
Tested with:
Prism Launcher 8.0
Minecraft 1.20.1
NeoForge 47.1.84
Sinytra Connector Beta 31
Connector Extras 1.80
Forgified Fabric API 0.90.7+1.10.3
Embeddium-0.2.13+mc1.20.1
Modified fabric_loader_dependencies.json
in config folder containing
{
"version": 1,
"overrides": {
"optigui": {
"-depends": {
"fabricloader": "IGNORED"
}
},
"nvidium": {
"-depends":{
"sodium": "IGNORED"
}
}
}
}
So i have been trying to get Nvidium to work on forge and found success earlier this week when coming across Sinytra.
The problem I encountered came when Embeddium had an update and broke rendering when Nvidium is installed.
As you can see the world rendering broke in a way I'm not sure where the fault lies.
Reproduction Steps
To reproduce the bug simply download the mods I tested with above and update only embeddium to reproduce the issue.
This can also be replicated with the forge port called Acedium and embeddium for simplicity.
Log File
I see, so i guess it is something on their end that can't be solved from your side of things?
If so then i guess my only option is to wait and see if they'll patch it or I stick with 0.2.13 of embeddium :/