Embeddium

Embeddium

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[1.16] Biomes render as if in 1.18, leading to strange artifacts

K-2SAMO opened this issue · 12 comments

commented

Bug Description

2024-03-13_23 31 19
When I swapped from Optifine to Rubeddium and finally to Embeddium, I saw this visual glitch appear in my world edited warm ocean biome. The ocean should look normal and not checkered as I did not make it like that. I am sure that no other mods are causing this because I have never seen this issue before and it doesn't fix itself when closing an opening MinceCraft. I am in version 16.5

Reproduction Steps

Make a normal ocean biome into a warm ocean and put cold ocean areas along the border. Have optifine at first, then rubbidium and end off with embeddium to see the visual glitch.

Log File

latest.log

commented

There are a lot of mods installed. Does it occur in a standalone instance with just Embeddium? If not, please narrow down what mod causes the issue. In the past, mods that hack the biome system to backport cave biomes have been known to cause this. I think Better End might also manipulate water color.

commented

The edited region looks normal enough to me...

2024-03-17_11 37 23

commented

2024-03-17_11 19 40
Ok so I did the issue by just making a modpack with world edit, better end, and embeddium. Made a warm ocean, joined and rejoined the world and saw the bug.
latest.log

commented

I just removed better end and the bug is still there, so it must be an embeddium issue.

commented

Can you send a small world file (with the broken ocean already present) in which I can reproduce the issue?

commented

Try a larger area maybe, also I removed embeddium dynamic lighting and the issue is still there.

commented

Sure I will. I removed embeddium and the issuewas no longer present. I redownloaded it again and the bug appeared.

commented

How do I send the world :(

commented

Compress it in a ZIP file and drag it here.

commented
commented

New World.zip.zip
Okay I did it properly finally!!!

commented

Fixed in 0.3.12, thanks.