Shading issue with obj models that are flat
IThundxr opened this issue ยท 2 comments
Bug Description
Seems obj models dont specify shading/shadows properly? This doesnt occur with just stock forge or neoforge and only when embeddium is added.
Now i don't know exactly why this would be happening but my best guess is like how the obj loader doesn't pass along culling data it doesnt pass the data for how the block's shadow's should work either.
Reproduction Steps
- Grab a 1.6.0 release from my maven or github actions
- Place a boiler and put a block next to it on its flat side
- Observe weird shading issue
Log File
Plain Forge behaves identically for me (at least when the experimental lighting pipeline is off).