Crash with Occulus
awbuckst11181999 opened this issue ยท 1 comments
Bug Description
Game will randomly crash with a shader enabled with Occulus, see log file below.
java.lang.NullPointerException: Cannot invoke "me.jellysquid.mods.sodium.client.render.chunk.RenderSection.getCulledBlockEntities()" because "renderSection" is null
Let me know if this is more appropriate to report to Occulus instead!
Reproduction Steps
It is fairly random