Embeddium

Embeddium

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Remove BiomeSpecialEffects caching of grass/foliage colors

embeddedt opened this issue ยท 0 comments

commented

This breaks mods that try to modify the original fields. Instead we should just overwrite the problematic methods in Biome to avoid allocations; there will be some performance hit from dereferencing the Optional<Integer> but it's unavoidable without more hacks to track the optional changing, which probably aren't worth it.