[1.21] Crash on world load when the world has spawnChunkRadius set to zero
Tux-Prowess opened this issue ยท 1 comments
Bug Description
When loading a world, and that world has no spawn chunks (via SpawnChunkRadius set to 0), Embeddium will crash with a "Bufferbuilder was empty" error. This happens on any world with zero spawn chunks, including worlds created with SpawnChunkRadius already set to 0.
Reproduction Steps
- On a new Neoforge 1.21 instance with Embeddium installed, make a new world. Keep the spawn chunks at default on world creation. While in-game, set SpawnChunkRadius to 0.
- Exit out of the world and re-enter the world.