Botania Mana Bursts don't translucency sort correctly
anoomolu opened this issue · 3 comments
Bug Description
When placing any stained/tinted glass above the path of a mana burst, it gets culled when the expectation is that they stay visible.
Reproduction Steps
Pulse mana spreader above a Creative mana pool, with tinted glass above the path of mana bursts. I'm using a mana detector with a mana blaster to remotely activate the contraption.
Log File
I suspect mana bursts are an entity, not a block, which means translucency sorting of terrain (which is what Embeddium does) is not relevant. Does Fabulous mode fix this?